GRM-12 · Game · In development
Sphere of Influence
Politics and capital-markets roguelite.
- 16
- Quarterly turns
- ~1 hr
- A run
Q1Q4Q8Q12Q16
Fig. 1 · Illustration, sample data
Features
- Determinism enforced by lint: no randomness or clocks in the sim.
- Every change in the world records its cause, so the game can explain itself.
A Spec sheet
- Stack
- React, TypeScript, Vite, Vitest
- Setting
- A fictional Westminster country
- Role
- The financier behind the throne
- Docs
- Design document and decisions log


